Making this into one thread since I keep coming across minor things and replying them here and there - feel free to add things you notice as well!
I’ve been noticing certain behaviors which work within a list but don’t on the list of lists-level, and vice versa. This goes kind of contrary to what I’ve come to expect from Clear: one set of gestures that act the same/similar across all contexts (within the limits of what’s possible). A couple of these go for different contexts too, but mostly it’s list of lists vs items in a list.
Things I’ve noticed so far:
- I can format text into headers (end with colon) or smaller items (lead with a space) for items in a list, but this doesn’t work on the list level. I might have extra important lists, or use empty ones to split my lists into categories, or similar.
- I can’t check off an entire list by swiping to the right on the list at the list of lists-level.
- I can’t set reminders at the list level (“hey dude, time to go over that packing list of yours”).
- When creating an item, I can use the “next” button on the keyboard to create multiple items quickly. I can’t do this to create multiple lists quickly.
- I can’t sort items in the shop. I’m not quite sure why I’d want to, but I also don’t see a reason not to. Edit: was wrong about where you can’t re-order things, see below.
A few of these are features I don’t see a direct use for, but I’d love to have them in the interest of just learning one simple set of gestures without also learning which contexts each gesture can be used in. It’s also a little fun to play around with slightly nonsensical stuff, like why would I need to sort the main menu, except for the joy of discovering that I can. It has the same feel as when you apply two game mechanics together in a video game without being taught it; it just feels nice.
I’ll keep adding to this as I go.